Surface Anatomy
The complete human surface anatomy were created for a better understanding of the muscle system and how it contributes to locomotion.
Facial Anatomy
The knowledge of facial anatomy is important for CG Animation in film, short film, computer games and visual effects. Especially topology conventions for each muscle are necessary for a realistic and natural movement of the face.
Focus & Selection
For a better understanding of the muscle behavement several selection groups were created to provide a better focus.