Hard-Surface Modeling
Camera Lens
The camera lens is part of a hard-surface library started in 2013 for various production work.
Sub-Div, Quad Based Modeling
The 3D asset is based on a sub-div quad based modeling workflow for up & downscaling purposes. The modeling techniques were a combination of sub-div & spline modeling.
Making-Of
The Making-Of shows the complete modeling workflow.
Software used: Autodesk 3ds Max
Music: Adrian Azadvaten – I See N-Gons