Hard-Surface Modeling


Camera Lens

The camera lens is part of a hard-surface library started in 2013 for various production work.

Sub-Div, Quad Based Modeling


The 3D asset is based on a sub-div quad based modeling workflow for up & downscaling purposes. The modeling techniques were a combination of sub-div & spline modeling.

Making-Of


The Making-Of shows the complete modeling workflow.

Software used: Autodesk 3ds Max

Music: Adrian Azadvaten – I See N-Gons